Game Pigeon Crazy 8

Gamepigeon Crazy 8 is a fast-paced game that has a massive following. It is one of the best games on iMessage and an excellent multiplayer game to play with your friends.

In most standard card games, including Crazy Eights, the player to left of the dealer is the first to play a card after the cards are dealt. 8s are wild cards in this game. When you play an 8, you'll have to declare the new suit. Some versions of Crazy Eights restrict players from ending on an 8. 100% 8 Ball Hack 100% Anagram Hack. We are Proud to Introduce the #1 and Only IMessage Game Hack site. Since we were having problems on YouTube putting our hacks up. We decided to make this site just for you. We want your friends to have a Extremely Difficult time trying to Beat you. You will Win Every Single Time 100%. Crazy Eights is a game where the players try to get rid of all their cards. You may even already know this game by one of its unofficial Pigeon Game is a fun action and power-up game in which you must control a pigeon and attempt to pluck all the delicious food in front of you.

This site contains user submitted content, comments and opinions and is for informational purposes only. Apple may provide or recommend responses as a possible solution based on the information provided; every potential issue may involve several factors not detailed in the conversations captured in an electronic forum and Apple can therefore provide no guarantee as to the. Crazy Eights is a card game played by two or more players. It is played using a standard deck of cards or a specialty deck designed just for this game. It is a good interactive game that helps kids practice comparison and strategy. We have played this game with children as young as 5 with great success. Object of the Game. I’m trying to do a mass Crazy 8 game with a bunch of people and I’m wondering how many can join. Game pigeon all day and all night. Uno Online lets you play the popular Uno card game in your web browser. The aim of the game is to be the first player with no cards, similar to other Crazy Eights style card games. Play Uno Online with 2, 3, or 4 players.

To start Crazy 8 on iMessage, three or more players must join the game. This is a card game that requires players to set their own time limits and then follow the general rules of the game.

Unlike most card games, kids can also play and enjoy this game. This is partly because the game’s rules are simple and it takes a short time teaching one how to play crazy 8 on GamePigeon. It is a game that demands a combination of both skill and lots of luck. The rules of the game are simple, and we have outlined them below.

Crazy 8 gameplay and rules

A player in this game aims to be the first one to use all their cards and go out.

The cards and dealing

The rules here are a bit different from other card games such as poker. A standard 52-card deck is used. Depending on the number of players, more decks can be used.

Each player will initially be dealt with seven cards. One of the remaining cards will be dealt on the table face up to serve as a starter to the discard pile. The rest of cards will be placed face down and remain as the stock.

Gameplay

Players will begin from the dealers left, which is the left side of your screen. The first player has to match the upcard either by rank or suit. For instance, match for an eight for eight. The pattern continues until a player can match up.

If your dealt cards elapse, you can draw from the stockpile. The winner will have points equal to the number of cards the opponents are left with. You may think that your Crazy 8 on GamePigeon is not working correctly since the patterns may differ from the ones on a standard card deck. This is not a hitch but just the design of the game.

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Tips and tricks

It is difficult to find out how to cheat on Crazy 8 on GamePigeon since the game changes entirely with each different round. However, just like all other card games, an excellent mastery of the deck will offer you an advantage over your opponents.

There are several things you need to watch out for when playing. One of them is to ensure you have many cards of one suit. This will increase your chances of pairing on a single suit.

At the same time, the other players will find it challenging to pair with your suit since you have the majority of the cards. Ensure you use wildcards or eights correctly. Since your play also affects all the other players do not withhold cards.

If you withhold a card such as an eight if another player wins it gives them a point tally of 50 from a single 8 card. These are just the common GamePigeon crazy 8 cheats and best plays in one of the best games on GamePigeon.

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Contents

Introduction and Alternative Names

Crazy Eights is a game for two or more players, in which the object is to get rid of the cards in your hand onto a discard pile by matching the number or suit of the previous discard.

There is a huge number of variations of this game, and many alternative names. Itis sometimes called Crates, Switch, Swedish Rummy, Last One or Rockaway. In Germany it is Mau-Mau; in Switzerland it is Tschausepp; in the Netherlands it is Pesten. Some British players call it Black Jack, which is unfortunate as it can lead to confusion with the well-known American banking card game Blackjack.

Basic Game

The basic game of Crazy Eights uses a standard 52 card pack, or two such packs shuffled together if there are a lot of players. The dealer deals (singly) five cards to each player (seven each if there are only two players). The remainder of the pack is stacked face down on the table as a stock from which cards will be drawn. The top card of the stock is turned face up and placed beside the stock to start the discard pile.

Starting with the player to dealer's left, and continuing clockwise, each player in turn must either play a legal card face up on top of the discard pile, or draw a card from the undealt stock. The following plays are legal.

  1. If the top card of the discard pile is not an Eight, you may play any card which matches the rank or suit of the previous card (for example if the top card was the king of hearts you could play any king or any heart).
  2. An Eight may be played on any card, and the player of the Eight must nominate a suit.
  3. If an Eight is on top of the pile, you must play either another Eight or any card of the suit nominated by the person who played the Eight.

If an Eight is turned up by the dealer as the first card of the play pile, it is treated as though the dealer had played it. The dealer looks at his or her hand and nominates a suit, and the first player must play a card of that suit or another Eight.

A player who has only one card left in their hand must alert the other players by saying 'last card'. A player who fails to do this before the next player takes their turn must draw two cards from the top of the stock as a penalty.

The first player who gets rid of all their cards wins, and the other players score penalty points according to the cards they have left in their hands - 50 for an eight, 10 for a picture, and spot cards at face value (one point for an ace, two for a two and so on).

If the stock pile is exhausted, the played cards, except for the last card, are shuffled and stacked face down to make a new stock and the game continues.

Special Cards

Apart from the Eights, usually there are other cards that have special effects when played. Typical rules are as follows.

Skip
When a Queen is played, the next player in rotation misses a turn, and the turn passes to the following player. In a two-player game the opponent is skipped and the same player plays again.
Reverse direction
When an Ace is played, the direction of play reverses, becoming anticlockwise if it had been clockwise, or vice versa. In a two-player game an Ace has no effect.
Draw cards
When a Two is played the next player must either draw two cards or play another Two (an Eight cannot be played in this case). If several Twos have been played by consecutive players, the next player must either play another Two or draw two cards for each two in the sequence. The penalty cards cannot be played in the same turn - after the penalty cards have been drawn, the turn passes to the following player, who can continue with any card of the same suit as the last Two, or another Two or an Eight to change suit.

If one of these special cards is turned up as the first card of the play pile, it is treated as though the dealer had played it. If the turned up card is an Ace, play begins anticlockwise and the player to dealer's right has the first turn. If the turned up card is a Two the first player must play another Two or draw two cards. If the first card is a Queen, the first player is the the player two places to the left of the dealer.

If the last card played by the winner happens to be a special card, the special effect is ignored. For example the card on top of the play pile is the 10 and the next player's only remaining card is the 2. The player plays the 2 and immediately wins. The hands are scored as they are - no one has to draw cards as a result of the 2.

Variations

Crazy Eights is one of the easiest games to modify by adding variations. In particular the roles of the special cards are often changed, for example using a different card, such Jack instead of Queen to cause the next player to skip a turn, or Four instead of Ace to reverse direction. Sometimes there will be additional special cards with other effects - for example it may be agreed that the Queen of Spades requires the next player to draw 5 cards. The result is that almost every group of players has their own house rules, and it would be rare to find two groups that play exactly the same way.

Deal

The number of cards dealt to each player initially may vary. For example some begin with eight cards each.

Drawing Cards

In the normal game, you may always use your turn to draw a card. However, some people play that you may only draw if you are unable to play - if you can play you must.

Some allow the drawn card to be played immediately if it is a legal play.

Some allow more than one card to be drawn - either up to a fixed number of cards, after which if you still cannot (or will not) play the turn passes to the next player. Others require you to continue drawing until either you can play or the deck is exhausted.

Changing Suit

The special card that changes suit is nearly always the Eight, at least in places where the game is called Crazy Eights. In many countries and regions the equivalent game goes by other names and a different card may be used to change suit - for example in the British game Switch it is often the Ace, and some other variants use the Jack or the Seven.

Some play that you can only play an Eight that matches the previous card's suit or rank.

Some play that you can play an Eight at any time but when playing an Eight you do not nominate a suit. The next player must simply match the suit of the Eight you played or play another eight.

One correspondent (Szu Kay Wong) gives the rule an Eight can be played on any card, but the player can only nominate a different suit if the Eight matches the rank or suit of the previous card. Some players use jacks or aces rather than eights as the cards which have the power to change suit.

Multiple Equal Cards

Working

Some allow a player holding two or more equal ranked cards to play them all at once, provided that the first of them is a legal play. If they are special cards all the special effects take place. For example if the top card of the play pile is the 5, the next player could play 9, 9 and 9 in that order, and the next player would have to play a 9 or a heart. If the equal cards are special cards all the special effects take place. For example if an Ace reverses direction, playing two Aces together will reverse it twice, leaving the direction of play unchanged. If a Queen skips the next player, a pair of Queens will skip two players (in a two-player game that would be your opponent's turn and your own next turn, leaving your opponent to play next). If a Two requires the next player to pick up twos cards, a pair of Twos will require the next player to pick up 4 cards (or play another Two).

Last Card

Some groups have a special word that must be said by a player when they have just one card left. On the other hand, some groups do not require a player with one card to warn the other players.

End of Stock Pile

When the stock pile is exhausted, the rules given in most books to not envisage shuffling the play pile to make a new stock. Instead they specify that play continues without drawing. A player who cannot or does not wish to play just passes. If all pass, the game is blocked. Play stops and everyone scores for the cards remaining in their hands. I think that in practice this version of the game is rarely played.

Crazy Eights Countdown

This variant has become popular in North America. Each player begins the game with a score of 8, and eight cards are dealt to each player. When a player gets rid of all their cards, this does not end the play. Instead, the player subtracts 1 from their score, and is immediately dealt a new hand of cards equal in size to their new score. The other players keep the cards that they have and the play continues. The winner of the game is the first player who reduces their score to zero.

Each player's current score determines the rank of the card that is wild for them. So at the start of the game everyone has Eight as their wild card, and the game is like normal Crazy Eights. But later in the game it is possible for each player to have their own, different rank of wild card, which can be played on any card and allows the player to nominate the suit to be played next. Each time a player runs out of cards, their wild card changes, first from Eight to Seven, then Six and so on down to Ace. When a player with a score of 1 and Ace as wild card runs out of cards, their score becomes 0 and they win the game.

The changing wild card introduces several new situations and players need to agree how to resolve these. The following rules are suggested.

  1. When a wild card is played, the player nominates a suit. The next card played must either be a card of that suit or the player's own wild card.
    • Example. My score is 6. I play the 6 and nominate hearts. If the next player's score is 7 that player must either play a heart, or play a wild 7 to nominate a suit, or draw a card. The next player is not allowed to play (for example) the 6 even though the rank is the same as my wild Six.
  2. When a player's wild card rank also has a special effect, the player nominates a suit and the card also acts as a special effect card as follows.
    • Wild / Skip. The next player is skipped and the following player must play the nominated suit or a wild card. For example, suppose that our house rule is that 4 skips the next player, 4 is my wild card, and I play the 4 nominating diamonds. The next player is skipped and the player after that must play a diamond or one of their own wild cards.
    • Wild / Reverse. The direction is reversed and the next player in the new direction must play the nominated suit or a wild card. For example, suppose that Aces reverse direction. We are playing clockwise and I play the A nominating spades. The direction reverses to anticlockwise and the player to my right must play a spade or one of their own wild cards.
    • Wild / Draw Two. The next player must either draw two cards or play a Two of the nominated suit. For example, the players in order and their scores are A(2), B(5), C(6). Player A plays the 2 nominating clubs. Now B must either play the 2 or draw two cards. If B plays the 2, C must either draw four cards or play any Two (since the 2 was not wild). If B draws 2 cards, C must play a club or a wild 6 or draw a card, since clubs was the suit nominated by A. Another example: player A plays the wild 2 and nominates diamonds. Assuming that we are playing with a single deck, player B is forced to draw two cards, and C will then have to play a diamond or a wild card. Playing with a double deck, B's only legal play to avoid drawing two cards would be the other 2.

Here is a blog post and discussion about Crazy-8-Countdown describing a version in which Jacks skip the next player, Twos make the next player draw two cards or play another Two as usual, and the Queen of Spades makes the next player draw five cards. Multiple cards of equal rank can be played together. No 'reverse direction' card is mentioned. As in normal Crazy Eights, when multiple cards are played in one turn and some or all of them are special cards, the special effects apply even for cards that are covered, but it is the last card played that has to be followed by the next player.

Variant: Some groups allow a card of equal rank to be played on a wild card even if it is not in the called suit. For example a wild 5 is played calling 'diamonds' but the next player plays 5 instead of a diamond, even though 5 is not wild for them. This rule is the most frequent cause of arguments in this game so it is a good idea to agree in advance whether your house rules allow this play or not.

Gordon Lancop's Crazy Eights Countdown app for Android features special cards for Skip, Reverse, Draw Two and Draw Five which can be configured according to the player's preference.

Other variants described on this and other websites

See the following pages on this site:

  • Crates, described by Richard Hussong.
  • Spoons, described by Bruce McCosar.
  • Last One, contributed by Mark Alexander.
  • Bartok, in which the rules are modified during the game.
  • Mao, in which the rules may not be discussed.

More pages with rules of Crazy Eights variants:

  • Jose M. Carrillo-Muniz describes Ocho Locos, a version of Crazy Eights played in Puerto Rico.
  • Justin Tuijl's description of Jack Change, another variation (archive copy).
  • Jean-François Bustarret's site has rules of Huit Américain in French.
  • The site Cribbage.ca has a description of a French Canadian variation known simply as Huit (eight).
  • Crazy Eights rules are available on the Card Game Heaven site.

Several Crazy Eights variants contributed by readers are listed in the Invented Games section of this site.

There have been many commercial versions of eights, designed to be played with specially produced packs of cards. Probably the best known of these is Uno, for which there are also many invented variations.

Crazy Eights software and online games

The collection HOYLE Card Games for Windows or Mac OS X includes a Crazy Eights program, along with many other popular card games.

TrapApps offer online versions of many slightly different Crazy Eights variants: Crazy Eights, Crazy Eights Zimbabwean, Irish Switch, Jacks, Twos and Eights, Last Card, Macao, Macau London, One-Card, Pesten, Puskiyon, Switch, Switch Black Jack and Take Two. Also Crazy Eights Countdown.

At GameDuell, you can play Crazy Eights online.

Malcolm Bain's shareware Agony for Windows, which plays a Greek variation of Crazy Eights, is available from Card Games Galore.

You can play Crazy Eights online at CardzMania.com

At Solitaire.com you can play Crazy Eights or the corresponding Dutch game Pesten or German game Mau Mau online against the server.

Game Pigeon Crazy 8

You can download Laurent Pellenc's Crazy Eights Program for Windows from his page.

Mike's Cards includes a Crazy Eights program for Macintosh and Windows computers.

Games4All have published a Crazy Eights game for Android.

The Crazy Eights Deluxe program is available from Unique Games

Game Pigeon Crazy 8 Hack

PlayOK (formerly known as Kurnik) offers the similar Polish game known as Makao (which is listed at PlayOK/Kurnik as Switch).

Gameslush.com offers an online Crazy Eights game against live opponents or computer players.

Game Pigeon Crazy 8 Music

At DKM Crazy Eights from the CardSharp suite you can play two-player Crazy Eights online against a computer opponent.

Game Pigeon Cheats Crazy 8

Einar Egilsson has published a free Java Crazy Eights program with which you can play online against one computer opponent.